In this update3
Full notes
Full Fountain update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Fountain changes
New Rare Relics
Earthbound Totem -Our unit who moves and acts first in our TURN, return to starting point after action
Pitch-dark Blindfold -After our unit defeated an unit by [Throw Knife], the damage of [Throw Knife] increases 20%
Ker's Eye -After our unit defeated an unit, gains [Burst] equal to 40% total [Burst] count that the target received by other attack
Rusting Chain -Our unit deals extra damage equal to [Slow] count of target, and deal 30% extra damage to target with [Immobilized] and [Paralyzed]
Balancing
Rare Relic: Archery Target gives [Burst]+8 instead of +5
Bug Fix
Incorrect attributes of [Golden Horn+]
Source
Changelog.gg summarizes and formats this update. How we read updates.
