A new location awaits you with its mysteries, dangers and vastness. Immerse yourself in violent sandstorms and mysterious ruins of the Desert. Discover a new place full of incredible discoveries and dangers.
In this update5
Full notes
Full Foulbreaker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes2 additions1 change0 removals
Gameplay
Maps
Performance
UI and audio
addedA new location awaits you with its mysteries, dangers and vastness. Immerse yourself in violent sandstorms and mysterious ruins of the Desert. Discover a new place full of incredible discoveries and dangers.
addedNew locations have become more dangerous, enemies more difficult, and battles more interesting. You can meet new enemies in the new location.
changedAnubisAn experienced desert assassin capable of delivering a series of deadly strikes and instantly moving across the battlefield.
fixedGameplay:Fixed the download window: the game didn't stop during the download window. * Fixed the jump: the second jump is now the same height as the first one. * Fixed gaps through textures in the first location. * Fixed the rogue's tag skill: it no longer flies into dead enemies. * Fixed: when getting multiple levels, you can now select multiple upgrades. * Changed the system for getting input from the keyboard, key presses will no longer be triggered later. * Changed the quest system. * Changed that money is no longer reset when moving to the next level. * Changes in AI performance. * Added an experience reward for mopping up portals.
fixedUI:Fixed time display after an hour of play or more. * Fixed the localization of the cutscene. * Fixed the display of health and current level when moving to the next location. * Changed the effect of low xp: red blinking has been replaced by a permanent effect. * Changed skill interface: ability cooldowns show a more accurate number of seconds. * Added a mouse sensitivity setting. * Added a setting to enable/disable the display of damage inflicted on enemies. * Added the display of damage and treatment of enemies. * Added the ability to close interface windows on Escape.
Foulbreaker changes
addedA new location awaits you with its mysteries, dangers and vastness. Immerse yourself in violent sandstorms and mysterious ruins of the Desert. Discover a new place full of incredible discoveries and dangers.
addedNew locations have become more dangerous, enemies more difficult, and battles more interesting. You can meet new enemies in the new location.
changedAn experienced desert assassin capable of delivering a series of deadly strikes and instantly moving across the battlefield.
fixedFixed the download window: the game didn't stop during the download window. * Fixed the jump: the second jump is now the same height as the first one. * Fixed gaps through textures in the first location. * Fixed the rogue's tag skill: it no longer flies into dead enemies. * Fixed: when getting multiple levels, you can now select multiple upgrades. * Changed the system for getting input from the keyboard, key presses will no longer be triggered later. * Changed the quest system. * Changed that money is no longer reset when moving to the next level. * Changes in AI performance. * Added an experience reward for mopping up portals.
fixedFixed time display after an hour of play or more. * Fixed the localization of the cutscene. * Fixed the display of health and current level when moving to the next location. * Changed the effect of low xp: red blinking has been replaced by a permanent effect. * Changed skill interface: ability cooldowns show a more accurate number of seconds. * Added a mouse sensitivity setting. * Added a setting to enable/disable the display of damage inflicted on enemies. * Added the display of damage and treatment of enemies. * Added the ability to close interface windows on Escape.
A new location awaits you with its mysteries, dangers and vastness. Immerse yourself in violent sandstorms and mysterious ruins of the Desert. Discover a new place full of incredible discoveries and dangers.
New locations have become more dangerous, enemies more difficult, and battles more interesting. You can meet new enemies in the new location.
Medusa's novice
A master of healing and a staunch opponent, ready to defend his allies.
Anubis
An experienced desert assassin capable of delivering a series of deadly strikes and instantly moving across the battlefield.
The new boss is the Gorgon Medusa
A ruthless boss who can devour you with his gaze. Prepare for one of the most difficult battles of your life.
Bug fixes and improvements
Gameplay:
AdjustedFixed the download windowthe game didn't stop during the download window. * Fixed the jump: the second jump is now the same height as the first one. * Fixed gaps through textures in the first location. * Fixed the rogue's tag skill: it no longer flies into dead enemies. * Fixed: when getting multiple levels, you can now select multiple upgrades. * Changed the system for getting input from the keyboard, key presses will no longer be triggered later. * Changed the quest system. * Changed that money is no longer reset when moving to the next level. * Changes in AI performance. * Added an experience reward for mopping up portals.
UI:
Fixed time display after an hour of play or more. * Fixed the localization of the cutscene. * Fixed the display of health and current level when moving to the next location. * Changed the effect of low xp: red blinking has been replaced by a permanent effect. * Changed skill interface: ability cooldowns show a more accurate number of seconds. * Added a mouse sensitivity setting. * Added a setting to enable/disable the display of damage inflicted on enemies. * Added the display of damage and treatment of enemies. * Added the ability to close interface windows on Escape.