Full notes
Full Foulbreaker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Improved UI: - Hud, -Boss
The end of the game (added the ability to repeat the game without going to the main menu), - Selection of buffs. - Fixed screen resolution settings, - - Settings are now applied on the cut scene as well (so the sound volume now affects there as well), - Added a setting for enabling the debug mode and the game's operation in the background. (Debug mode shows the number of errors and when you click on the button opens a window with the ability to copy errors to send to developers).
Optimized the process of creating enemies on location - Optimized the process of creating enemy projectiles - The code has been refactored
Source
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