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Steam News17 January 20251y ago

0.2.407

Hey everyone! Those of you who are fastidious will have noticed that I've been patching the game but too lazy to post patch notes.

Full notes

Full Fortune's Run update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedFixed lift doors moving up and down while producing smoke -Fixed wrong call near fan in Chopshop A -Fixed repair tutorial wrong video and text -Fixed Mozah's light level being "Yes" when the Light Goggles are on -Can no longer enter the flooded tunnel before it is drained in Chopshop B -Added a switch to open shortcut from the combat side-path in Chopshop B -Added light to incinerators -Spidertank SFX slightly louder -Spidertank now makes a grinding noise when sliding on the elevator walls -Added grinding sound to Spidertank -Fixed clipping collision near grinder room entrance in Chopshop C -Rebaked lightmap in Chopshop B -Turnstiles -Bathroom cutscene time shortened -Fixed mouths not animating when master volume is low -Basketball duplication in Aquaponics fixed -Crates no longer get launched when uncrouching -Helmet no longer pops up when strafing the walls of the Rec module in Aquaponics A

Fortune's Run changes

fixedFixed lift doors moving up and down while producing smoke -Fixed wrong call near fan in Chopshop A -Fixed repair tutorial wrong video and text -Fixed Mozah's light level being "Yes" when the Light Goggles are on -Can no longer enter the flooded tunnel before it is drained in Chopshop B -Added a switch to open shortcut from the combat side-path in Chopshop B -Added light to incinerators -Spidertank SFX slightly louder -Spidertank now makes a grinding noise when sliding on the elevator walls -Added grinding sound to Spidertank -Fixed clipping collision near grinder room entrance in Chopshop C -Rebaked lightmap in Chopshop B -Turnstiles -Bathroom cutscene time shortened -Fixed mouths not animating when master volume is low -Basketball duplication in Aquaponics fixed -Crates no longer get launched when uncrouching -Helmet no longer pops up when strafing the walls of the Rec module in Aquaponics A

Those of you who are fastidious will have noticed that I've been patching the game but too lazy to post patch notes. Well, in reality, I posted them during the Steam community outage earlier <_< And they were eaten by the system being down. At least I have a cached version of the patch notes locally, but I think I missed some stuff. Anyways:

-Fixed lift doors moving up and down while producing smoke -Fixed wrong call near fan in Chopshop A -Fixed repair tutorial wrong video and text -Fixed Mozah's light level being "Yes" when the Light Goggles are on -Can no longer enter the flooded tunnel before it is drained in Chopshop B -Added a switch to open shortcut from the combat side-path in Chopshop B -Added light to incinerators -Spidertank SFX slightly louder -Spidertank now makes a grinding noise when sliding on the elevator walls -Added grinding sound to Spidertank -Fixed clipping collision near grinder room entrance in Chopshop C -Rebaked lightmap in Chopshop B -Turnstiles -Bathroom cutscene time shortened -Fixed mouths not animating when master volume is low -Basketball duplication in Aquaponics fixed -Crates no longer get launched when uncrouching -Helmet no longer pops up when strafing the walls of the Rec module in Aquaponics A

Source

Steam News / 17 January 2025

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