Repeated intro
What changed
1 fix0 additions0 changes0 removals
fixedFixed lift doors moving up and down while producing smoke -Fixed wrong call near fan in Chopshop A -Fixed repair tutorial wrong video and text -Fixed Mozah's light level being "Yes" when the Light Goggles are on -Can no longer enter the flooded tunnel before it is drained in Chopshop B -Added a switch to open shortcut from the combat side-path in Chopshop B -Added light to incinerators -Spidertank SFX slightly louder -Spidertank now makes a grinding noise when sliding on the elevator walls -Added grinding sound to Spidertank -Fixed clipping collision near grinder room entrance in Chopshop C -Rebaked lightmap in Chopshop B -Turnstiles -Bathroom cutscene time shortened -Fixed mouths not animating when master volume is low -Basketball duplication in Aquaponics fixed -Crates no longer get launched when uncrouching -Helmet no longer pops up when strafing the walls of the Rec module in Aquaponics A
Fortune's Run changes
fixedFixed lift doors moving up and down while producing smoke -Fixed wrong call near fan in Chopshop A -Fixed repair tutorial wrong video and text -Fixed Mozah's light level being "Yes" when the Light Goggles are on -Can no longer enter the flooded tunnel before it is drained in Chopshop B -Added a switch to open shortcut from the combat side-path in Chopshop B -Added light to incinerators -Spidertank SFX slightly louder -Spidertank now makes a grinding noise when sliding on the elevator walls -Added grinding sound to Spidertank -Fixed clipping collision near grinder room entrance in Chopshop C -Rebaked lightmap in Chopshop B -Turnstiles -Bathroom cutscene time shortened -Fixed mouths not animating when master volume is low -Basketball duplication in Aquaponics fixed -Crates no longer get launched when uncrouching -Helmet no longer pops up when strafing the walls of the Rec module in Aquaponics A
Those of you who are fastidious will have noticed that I've been patching the game but too lazy to post patch notes. Well, in reality, I posted them during the Steam community outage earlier <_< And they were eaten by the system being down. At least I have a cached version of the patch notes locally, but I think I missed some stuff. Anyways:
-Fixed lift doors moving up and down while producing smoke -Fixed wrong call near fan in Chopshop A -Fixed repair tutorial wrong video and text -Fixed Mozah's light level being "Yes" when the Light Goggles are on -Can no longer enter the flooded tunnel before it is drained in Chopshop B -Added a switch to open shortcut from the combat side-path in Chopshop B -Added light to incinerators -Spidertank SFX slightly louder -Spidertank now makes a grinding noise when sliding on the elevator walls -Added grinding sound to Spidertank -Fixed clipping collision near grinder room entrance in Chopshop C -Rebaked lightmap in Chopshop B -Turnstiles -Bathroom cutscene time shortened -Fixed mouths not animating when master volume is low -Basketball duplication in Aquaponics fixed -Crates no longer get launched when uncrouching -Helmet no longer pops up when strafing the walls of the Rec module in Aquaponics A