HomeGamesUpdatesPricingMethodology
Steam News16 January 20251y ago

0.2.402

Hey! I'm putting this patch out early because it fixes a critical bug that made all enemies not spawn in the new level. It was related to eating at Ksao's then making a save and loading it.

Full notes

Full Fortune's Run update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey! I'm putting this patch out early because it fixes a critical bug that made all enemies not spawn in the new level. It was related to eating at Ksao's then making a save and loading it.

What changed

1 fix2 additions0 changes0 removals
  • Gameplay
addedHey! I'm putting this patch out early because it fixes a critical bug that made all enemies not spawn in the new level. It was related to eating at Ksao's then making a save and loading it.
addedIf you were missing enemies or the characters in the hub became non-interactive, or even duplicated, you will be able to fix it by loading the original save in the new build. If not, you'll have to restart that particular level - thankfully using the new start menu you can fill in all your story choices and keep your progression!
fixedFixed more subtitle errors -Increased Max Focus by 1/3, decreased Focus Burn by 1/3 -Decreased Ulibok's bola spin SFX volume -Made Light Goggles illuminate the Keycard Tracker -Fixed items going invisible in Aquaponics JuncDToCargoB -Fixed lightprobes wrong in Aquaponics Lab -Maneki no longer retrigger on load -Smuggler behind the hatch now disappears after leaving the shuttle -Fixed the horrible bug where loading a save made after eating at Ksao's would break the game completely (enemies not spawning, duplicated characters, can't interact with NPCs)

If you were missing enemies or the characters in the hub became non-interactive, or even duplicated, you will be able to fix it by loading the original save in the new build. If not, you'll have to restart that particular level - thankfully using the new start menu you can fill in all your story choices and keep your progression!

Big sorry everyone! That's what happens when you QA on prod D:

Here are the changes:

-Fixed more subtitle errors -Increased Max Focus by 1/3, decreased Focus Burn by 1/3 -Decreased Ulibok's bola spin SFX volume -Made Light Goggles illuminate the Keycard Tracker -Fixed items going invisible in Aquaponics JuncDToCargoB -Fixed lightprobes wrong in Aquaponics Lab -Maneki no longer retrigger on load -Smuggler behind the hatch now disappears after leaving the shuttle -Fixed the horrible bug where loading a save made after eating at Ksao's would break the game completely (enemies not spawning, duplicated characters, can't interact with NPCs)

Source

Steam News / 16 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.