What changed
2 fixes0 additions0 changes0 removals
fixedA few issues were reported, so we fixed them. We're also slowly filling in the missing SFX. ;D
fixedFixed dialogue being stuck in the briefing when the Use key is bound to a mouse button. -Fixed Toggle Crouch not working properly with Uppercuts in the dojo tutorial. -Changed Growpod D1 puzzle so that each floor explodes one at a time, giving the player more time to escape. -Fixed environment not breaking properly during Growpod D1 puzzle if the game is saved during the explosion. -Added SFX to ladders and zeroG railings. -Added music and audio track to Ulibok intro cutscene. -Added SFX to Ulibok's bola attacks. -Fixed food occasionally flying out of microwaves! -Increased Bottle grab range slightly to make it less awkward in the Arena map. -Removed debug message when pickup up notes that we left in by accident. Oops. -Fixed score screen once again. It should work now... hopefully...
Fortune's Run changes
fixedA few issues were reported, so we fixed them. We're also slowly filling in the missing SFX. ;D
fixedFixed dialogue being stuck in the briefing when the Use key is bound to a mouse button. -Fixed Toggle Crouch not working properly with Uppercuts in the dojo tutorial. -Changed Growpod D1 puzzle so that each floor explodes one at a time, giving the player more time to escape. -Fixed environment not breaking properly during Growpod D1 puzzle if the game is saved during the explosion. -Added SFX to ladders and zeroG railings. -Added music and audio track to Ulibok intro cutscene. -Added SFX to Ulibok's bola attacks. -Fixed food occasionally flying out of microwaves! -Increased Bottle grab range slightly to make it less awkward in the Arena map. -Removed debug message when pickup up notes that we left in by accident. Oops. -Fixed score screen once again. It should work now... hopefully...
A few issues were reported, so we fixed them. We're also slowly filling in the missing SFX. ;D
-Fixed dialogue being stuck in the briefing when the Use key is bound to a mouse button. -Fixed Toggle Crouch not working properly with Uppercuts in the dojo tutorial. -Changed Growpod D1 puzzle so that each floor explodes one at a time, giving the player more time to escape. -Fixed environment not breaking properly during Growpod D1 puzzle if the game is saved during the explosion. -Added SFX to ladders and zeroG railings. -Added music and audio track to Ulibok intro cutscene. -Added SFX to Ulibok's bola attacks. -Fixed food occasionally flying out of microwaves! -Increased Bottle grab range slightly to make it less awkward in the Arena map. -Removed debug message when pickup up notes that we left in by accident. Oops. -Fixed score screen once again. It should work now... hopefully...