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Steam News6 October 20232y ago

Patch 0.2.152

We've now fixed most issues. Mostly missing audio for a few objects/cutscenes remains. We've already started production on the next area, so it may be a few days before that gets done.

Full notes

Full Fortune's Run update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes0 removals
  • UI and audio
fixedWe've now fixed most issues. Mostly missing audio for a few objects/cutscenes remains. We've already started production on the next area, so it may be a few days before that gets done. Enjoy the patch ^^
fixedFixed player being shot out into space when attempting to crouch under the brown table. -Fixed items able to be picked up without blowtorching the Supply panels. -Fixed score screen. Finally. xD Now it doesn't just hand out S ranks automatically. -Changed the Use Box for certain things such as ladders so that it more accurately reflects the spot where you can press use. -Fixed cutscene audio persisting if loading another map from map_flashback -Fixed player starting upside down when changing maps while upside down on map_aquaponics_a -Fixed devwarp command not working on ladders and not rotating the player correctly. -Fixed wrong Grav Ball icon. -Fixed an issue where the enemies would be frozen in other maps when quitting the Arena during the ending screen.

Fortune's Run changes

fixedWe've now fixed most issues. Mostly missing audio for a few objects/cutscenes remains. We've already started production on the next area, so it may be a few days before that gets done. Enjoy the patch ^^
fixedFixed player being shot out into space when attempting to crouch under the brown table. -Fixed items able to be picked up without blowtorching the Supply panels. -Fixed score screen. Finally. xD Now it doesn't just hand out S ranks automatically. -Changed the Use Box for certain things such as ladders so that it more accurately reflects the spot where you can press use. -Fixed cutscene audio persisting if loading another map from map_flashback -Fixed player starting upside down when changing maps while upside down on map_aquaponics_a -Fixed devwarp command not working on ladders and not rotating the player correctly. -Fixed wrong Grav Ball icon. -Fixed an issue where the enemies would be frozen in other maps when quitting the Arena during the ending screen.

We've now fixed most issues. Mostly missing audio for a few objects/cutscenes remains. We've already started production on the next area, so it may be a few days before that gets done. Enjoy the patch ^^

-Fixed player being shot out into space when attempting to crouch under the brown table. -Fixed items able to be picked up without blowtorching the Supply panels. -Fixed score screen. Finally. xD Now it doesn't just hand out S ranks automatically. -Changed the Use Box for certain things such as ladders so that it more accurately reflects the spot where you can press use. -Fixed cutscene audio persisting if loading another map from map_flashback -Fixed player starting upside down when changing maps while upside down on map_aquaponics_a -Fixed devwarp command not working on ladders and not rotating the player correctly. -Fixed wrong Grav Ball icon. -Fixed an issue where the enemies would be frozen in other maps when quitting the Arena during the ending screen.

Source

Steam News / 6 October 2023

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