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Steam News30 January 20265mo ago

Update 1.0.2.

ADDED + restart button into story and conquest mode pause menu + bank is now showing income gain if build + option to inspect locked deck abilities + controller basic support, steam input support CHANGED ~ in conquest m

Full notes

Full Fortress Frenzy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions10 changes1 removal
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
  • Balance
  • Workshop
addedADDED
changed+ restart button into story and conquest mode pause menu
changedCHANGED
changed~ in conquest mode of map type siege and hold the line. Red team starting gold increased by 600
changed~ paladins use their ability when attacking enemy
fixedFIXED

Fortress Frenzy changes

addedADDED
changed+ restart button into story and conquest mode pause menu
changedCHANGED
changed~ in conquest mode of map type siege and hold the line. Red team starting gold increased by 600
changed~ paladins use their ability when attacking enemy

ADDED

+ restart button into story and conquest mode pause menu

+ bank is now showing income gain if build

+ option to inspect locked deck abilities

+ controller basic support, steam input support

CHANGED

~ in conquest mode of map type siege and hold the line. Red team starting gold increased by 600

BALANCED

~ paladins use their ability when attacking enemy

~ all projectiles are destroyed after hitting castle (no penetration possible)

FIXED

~ some deck abilities cooldown and cost were not set properly

~ adjusted position of builder hammer for elf and vampire to look better

~ lowered volume of "cant place structure" sound effect

~ after builder blinks also stop its move command

~ long text wrapping in production panel now allows 2 rows instead 1

~ fixed mountain king production building income description

~ deck ability remaining usages color now properly resets in next round of the match

~ main fortress now have collision so builders can now walk through it

~ builder stops its movement when starting to repair

~ regenerated navmesh in every level

~ improved some translation texts

~ upgrade button no longer highlights if you dont own selected building

~ added missing area for AI bots to build defences on dwarven mountain map

~ production building manabar is now in adjusted correctly by mana map glyph

Source

Steam News / 30 January 2026

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