What changed
4 fixes0 additions2 changes0 removals
- UI and audio
- Fixes
- Events
- Gameplay
changedWe’ve released a small update for the Forsaken Lands demo, focused on bug fixes and a few localization improvements.
fixedFixed an issue where Viola’s Souls were not spent when playing cards that require them.
fixedFixed an issue where Pierre’s Taunt did not work quite as intended. Now the loyal doggo attracts exactly as much attention as he wants.
fixedFixed incorrect card highlighting when card costs were reduced. Now you’ll always know when a discount is actually available.
fixedFixed an issue where, after a very successful run, the reward list could no longer fit on the screen. Sometimes too much of a good thing is still too much.
changedImproved a few awkward text lines.
Forsaken Lands changes
changedWe’ve released a small update for the Forsaken Lands demo, focused on bug fixes and a few localization improvements.
fixedFixed an issue where Viola’s Souls were not spent when playing cards that require them.
fixedFixed an issue where Pierre’s Taunt did not work quite as intended. Now the loyal doggo attracts exactly as much attention as he wants.
fixedFixed incorrect card highlighting when card costs were reduced. Now you’ll always know when a discount is actually available.
fixedFixed an issue where, after a very successful run, the reward list could no longer fit on the screen. Sometimes too much of a good thing is still too much.
Hi everyone!
We’ve released a small update for the Forsaken Lands demo, focused on bug fixes and a few localization improvements.
Changes:
Fixed an issue where Viola’s Souls were not spent when playing cards that require them.
Fixed an issue where Pierre’s Taunt did not work quite as intended. Now the loyal doggo attracts exactly as much attention as he wants.
Fixed incorrect card highlighting when card costs were reduced. Now you’ll always know when a discount is actually available.
Fixed an issue where, after a very successful run, the reward list could no longer fit on the screen. Sometimes too much of a good thing is still too much.
Improved a few awkward text lines.
Thank you for paying attention to the game and sharing your feedback with us!