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Steam News21 December 20232y ago

0.10.5 Patch Notes

Full Patch Notes ADDED Dungeon boss(can be summoned with a crafted item) New mobs New friendly NPC located in the dungeon 60+ new items, including weapons, armour, and placeable tiles New legendary melee weapon CHANGES

In this update4

Full notes

Full Forsaken Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes12 additions10 changes4 removals
  • Gameplay
  • Store
  • UI and audio
  • Balance
  • Fixes
  • Maps
addedADDEDNew mobs
addedADDEDNew friendly NPC located in the dungeon
addedADDED60+ new items, including weapons, armour, and placeable tiles
addedADDEDNew legendary melee weapon
addedCHANGES AND IMPROVEMENTSItems can now be used and placed directly from the mouse when held
addedCHANGES AND IMPROVEMENTSAdded a small delay to the crafting GUI update to prevent accidental crafts

Forsaken Isle changes

addedNew mobs
addedNew friendly NPC located in the dungeon
added60+ new items, including weapons, armour, and placeable tiles
addedNew legendary melee weapon
addedItems can now be used and placed directly from the mouse when held

Full Patch Notes

ADDED

  • Dungeon boss(can be summoned with a crafted item)

  • New mobs

  • New friendly NPC located in the dungeon

  • 60+ new items, including weapons, armour, and placeable tiles

  • New legendary melee weapon

CHANGES AND IMPROVEMENTS

  • Items can now be used and placed directly from the mouse when held

  • Added a small delay to the crafting GUI update to prevent accidental crafts

  • Travelling merchant shop is now randomised

  • Dungeon prisoner NPC now requires a new artifact obtained from dungeon boss

  • Required workbench is now shown on item recipe tooltips

  • Shrubs can now be dug up using a shovel

  • Added a Discord link to the main menu

  • Potion sickness(healing) now lasts 40s(from 30)

  • Potion sickness(mana) now lasts 20s(from 15)

  • Recipe unlocked through collections are now displayed in the codex

  • Dungeon breakable crates now use the correct loot table

  • Improved wander and flee AIs for certain mobs

  • Added map GUI button. GUI buttons no longer clip the hotbar on smaller resolutions

  • Player can no longer take damage while talking to NPCs or trading

  • Projectiles no longer collide and pass over smaller tiles

  • Dungeon chests are now locked and require keys to open(doesn't apply to current saves)

  • Treasure goblins are now smarter when fleeing, spawn less, and have a more varied loottable

  • Sunflowers and shrines now spawn less often

  • Reduced the max spawns in the dungeon

  • Rebalanced some weapons

  • Updated some tile sprites

  • Added a critical damage stat

BUG FIXES

  • Items can now be placed on ice slab flooring

  • Fixed earth elementals AoE attacks not causing damage

  • Fixed pizza item not providing a buff

  • Fixed some items not loading correctly

  • Fixed some tiles dropping wrong items

  • Shell helm now uses the correct sprite and provides the shell set bonus

  • Particle effects, such as fire, now longer clip through walls

  • Golem boss marker is now displayed on the map after loading a world

  • Fixed golem boss not spawning

  • Animal leash is now broken when using any item or attacking

  • Entity interact prompts are no longer displayed when the entity is out of interact range

  • Fixed item crafting dupes when using shift and control

  • Campfire no longer provides a buff through different world layers

  • Ammo conserve chance no longer works for weapons using mana

  • Mana potions now correctly apply mana potion sickness

  • Mushroom trees and walls are now harvestable

Source

Steam News / 21 December 2023

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