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Steam News23 June 201610y ago

Update 0.9.6

There was a lot of request for different keyboard layouts/more comfortable control schemes, so rebindable keys are now an option.

Full notes

Full Forsaken Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions4 changes3 removals
  • Gameplay
changedThere was a lot of request for different keyboard layouts/more comfortable control schemes, so rebindable keys are now an option. In addition to this are a few GUI improvements that should make the game easier to play/understand. Features/Changes
addedNew keybind menu (also accessible in-game)
removedCamera will no longer offset while in a menu
changedClicking a hotbar slot outside a menu will now select that item
changedCursor prompt will now display whether an item/tile is usable (including it's function)
changedPlaceable items will now display a 'ghost' tile before being placed

Forsaken Isle changes

changedThere was a lot of request for different keyboard layouts/more comfortable control schemes, so rebindable keys are now an option. In addition to this are a few GUI improvements that should make the game easier to play/understand. Features/Changes
addedNew keybind menu (also accessible in-game)
removedCamera will no longer offset while in a menu
changedClicking a hotbar slot outside a menu will now select that item
changedCursor prompt will now display whether an item/tile is usable (including it's function)

There was a lot of request for different keyboard layouts/more comfortable control schemes, so rebindable keys are now an option. In addition to this are a few GUI improvements that should make the game easier to play/understand. Features/Changes

  • New keybind menu (also accessible in-game)

  • Camera will no longer offset while in a menu

  • Clicking a hotbar slot outside a menu will now select that item

  • Cursor prompt will now display whether an item/tile is usable (including it's function)

  • Shift + click to transfer items to and from a container or crafting slots

  • Placeable items will now display a 'ghost' tile before being placed

Bug fixes

  • Some item IDs were incorrectly assigned, causing a different item to load in it's place

  • Clicking 'Save' more than once will no longer corrupt the world

  • All resolutions for multiple monitor setups are now available as options

  • Can no longer place (and lose) items in the crafting output slots

  • Some floor types were not considered a legit tile for some placeable items

Source

Steam News / 23 June 2016

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