What changed
1 fix0 additions0 changes0 removals
fixedA few minor updates and changes, along with engine changes to save/load and world generation. - Added : New building/decorative tiles (chairs, tables, carpets, dyes, walls, floors, etc). - Added : Right click to split item stacks - Added : Armour dyes and dye slots - Added : Item display stands (1 slot container; will display the item sprite on the tile) - Added : Multi-threading to save/load/generation - Added : Animal feed item, used to fill troughs - Fixed : Trough now requires specific items to be filled (see above) - Fixed : Game will no longer freeze while auto-saving - Fixed : Music volume changes saved between sessions. Should no longer reset to 100 after switching level
Forsaken Isle changes
fixedA few minor updates and changes, along with engine changes to save/load and world generation. - Added : New building/decorative tiles (chairs, tables, carpets, dyes, walls, floors, etc). - Added : Right click to split item stacks - Added : Armour dyes and dye slots - Added : Item display stands (1 slot container; will display the item sprite on the tile) - Added : Multi-threading to save/load/generation - Added : Animal feed item, used to fill troughs - Fixed : Trough now requires specific items to be filled (see above) - Fixed : Game will no longer freeze while auto-saving - Fixed : Music volume changes saved between sessions. Should no longer reset to 100 after switching level
A few minor updates and changes, along with engine changes to save/load and world generation. - Added : New building/decorative tiles (chairs, tables, carpets, dyes, walls, floors, etc). - Added : Right click to split item stacks - Added : Armour dyes and dye slots - Added : Item display stands (1 slot container; will display the item sprite on the tile) - Added : Multi-threading to save/load/generation - Added : Animal feed item, used to fill troughs - Fixed : Trough now requires specific items to be filled (see above) - Fixed : Game will no longer freeze while auto-saving - Fixed : Music volume changes saved between sessions. Should no longer reset to 100 after switching level