Full notes
Full Formicide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- Maps
- Server
- UI and audio
Formicide Is Free
Formicide is now completely free! For more details, see our previous announcement here .
Class Updates
Engineer
Added secondary ultimate Shield Wall: Creates a shield wall in front of a turret to block incoming projectiles.
Increased pulse missile movement speed.
Biomite
Added secondary ultimate Gas Trail: Creates a trail of deadly gas behind the Biomite, while also hastening movement.
Added spawn timer to Crawler (ultimate ability) after activation.
Reduced particle density for Caustic Gas to improve performance.
Hunter
Added secondary ultimate Caltrops: Drop 3 caltrops that slow and damage enemies who touch them.
Soldier
Increased Health Bot heal to 18/tick from 13/tick.
Visual Updates
Destructible background objects added to Valle Luna, Lost Temple, Frostbite, and Ice Caverns.
Visual updates to most maps, desaturating "doodad" background layers to improve interactive entity visibility.
Visual updates to various class particle effects.
Server Manager Updates
A system message command has been added to the Commands tab. System messages are sent to all connected players.
The map rotations window in the advanced section of the Settings tab has been created, where custom map rotations can be created and edited.
A switch map rotation command has been added to the Commands tab which immediately ends the current match and switches to a map in the new rotation.
Server stats giving information about the current run of the server have been added to the Status tab.
A list of maps from the chosen map rotation is now displayed on the Status tab. The name of the current map is highlighted, and a button next to each map name can be used to immediately switch to a given map.
Connected and recently connected players are now displayed in a grid on the Status tab. Players can have account access added for them or can be kicked from the server using the actions column of this grid.
A map selection mode has been added to the advanced section of the Settings tab. The available options are to choose each map in order or to shuffle them.
The Status tab is now automatically selected when the server is launched.
The hosted map rotation can now be changed while the server is running. A map in the new rotation is immediately switched to when choosing a different rotation.
Added a command line option --launch which automatically launches the server when the server manager is opened.
Fixed a bug on the account access window that caused the currently selected row in the account grid to become de-selected if modifying account access while the server is running.
Client Performance Updates
Considerably improved overall performance on some hardware profiles.
Added an option to the display menu to disable antialiasing. Disabling this option can improve performance if running at a lower frame rate.
Added an option to the display menu to disable terrain outlines. Disabling this option can improve performance if running at a lower frame rate.
Improved networked player responsiveness.
Fixed a bug that could occasionally cause the game to run at a reduced frame rate for the first several seconds after exiting the loading screen.
General Bug Fixes
Fixed a crash that would occur when choosing a different resolution in the display options menu with the up or down arrows instead of the mouse.
Source
Changelog.gg summarizes and formats this update. How we read updates.
