Full notes
Full Forever World Cup Simulator update
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What changed
- Gameplay
- Events
- Performance
English League Pyramid Format
A full seven-tier pyramid has been introduced, largely based on the English league system spanning from the Elite division down to the District level.
The structure is currently populated by all 217 national teams plus the Falkland Islands. These may be slowly replaced with fictional English clubs in the future.
Promotion and relegation playoffs are implemented across all tiers except the top division. League 1 and League 2 use two-legged semi-finals followed by a single-match final at a neutral venue.
Tier 6 (National League 2) has been adjusted due to limitations in replicating the North/South split. It is instead divided into two groups of 24 teams, with teams reshuffled between groups each season.
Tier 7 follows a district league format, consisting of three groups of 18 teams, also reshuffled annually.
Match Insights
Real-time performance predictions have been added, including Over 2.5, Under 1.5, and Over 0.5 first-half goals. This section can be enabled from the match menu.
Match Section
When you toggle a section (such as win projections or jerseys), it will now appear after the selected ones, not before them.
More Columns in Teams > Table
Additional columns have been introduced, including “Trend,” “Strength,” “Weakness,” and the difference between a team’s current Elo rating and its average rating.
Venue Editor
You can now apply a home advantage bonus to a team’s clutch rating within the editor.
Bug Fixes
Fixed crash errors on the referee and player pages.
Site: https://simcups.com/
Source
Changelog.gg summarizes and formats this update. How we read updates.
