In this update2
Full notes
Full Forestygian update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
- Fixes
Forestygian changes
Improvements
Optimization pass with Serhious (from the Discord channel) helping. Frame rate should go up a bit.
When card is played, it now plays a sound depending on card type (liquids play one sound, foods - another, etc).
The hot air effect at the logo is now less noisy.
Better images for Apricot, Blueberry, and Plum cycles.
Better images for Comprehension, Grandeur, Hope, Prediction and Realism statuses.
Larger effect behind Victory and Defeat texts in battle.
A pass on music to make it loop smoother.
Updated tutorial images to match the recent improvements.
Bugfixes
Fixed an issue resulting in ambience sound not working.
Fixed a bug with card in hand jumping up and down, when mana icon was unhovered just out of card frame edge below it.
Fixed a bug with many material effects getting smaller at higher resolutions.
Buttons in battle are now disabled when no alive enemies left.
This is to prevent pressing them while the battle ends, which resulted in strange looking screen transitions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
