What changed
2 fixes0 additions3 changes0 removals
- Compatibility
- Performance
- Server
fixedDear all, Finally, the first glimpse of V1.10 is here! This patch features a fixed single player Survival map (which was slightly buggy in V1.09d) as well as a fully functional multiplayer Survival Co-Op map. This means you can play with your friends against waves of enemy attacks. It is not tower defense per se. You'll still need to decide what works. If you really want to challenge your absolute limits, play HARD . And if you really want to up the ante, play HARD without the aid of any allied AI players. The build is currently under Beta [staging] and will not be the main build for everyone just yet.
changedKnown IssuesIf a client enters and leaves and re-enters again, the alliance group of the client may not be reflected when the game begins. - In some cases, the server might crash. We've already implemented the fix but will need more time to test if it works correctly.
fixedWhat's left?A fully functional Siege Co-Op map that you'll be focusing on attacking enemy entrenchments. - Fixed the rest of the bugs found in multiplayer. - Improved campaign missions with more geographic features - Celestial disasters
changedNotesV1.09d multiplayer is NOT compatible with V1.10 Beta. You can host but your friends will have to be in [staging] beta build in order to join.
changedConclusionIf you don't mind trying the beta, co-op is defintely available in the beta. Any feedback concerning the co-op will be GREATLY APPRECIATED ! We're inching closer towards the final bits of the game as envisioned. Please bear with us a little longer. Thanks for understanding and we hope you'll enjoy the beta release (if you opt to try it)! Thanks, Jeremy
Foresight changes
fixedDear all, Finally, the first glimpse of V1.10 is here! This patch features a fixed single player Survival map (which was slightly buggy in V1.09d) as well as a fully functional multiplayer Survival Co-Op map. This means you can play with your friends against waves of enemy attacks. It is not tower defense per se. You'll still need to decide what works. If you really want to challenge your absolute limits, play HARD . And if you really want to up the ante, play HARD without the aid of any allied AI players. The build is currently under Beta [staging] and will not be the main build for everyone just yet.
changedIf a client enters and leaves and re-enters again, the alliance group of the client may not be reflected when the game begins. - In some cases, the server might crash. We've already implemented the fix but will need more time to test if it works correctly.
fixedA fully functional Siege Co-Op map that you'll be focusing on attacking enemy entrenchments. - Fixed the rest of the bugs found in multiplayer. - Improved campaign missions with more geographic features - Celestial disasters
changedV1.09d multiplayer is NOT compatible with V1.10 Beta. You can host but your friends will have to be in [staging] beta build in order to join.
changedIf you don't mind trying the beta, co-op is defintely available in the beta. Any feedback concerning the co-op will be GREATLY APPRECIATED ! We're inching closer towards the final bits of the game as envisioned. Please bear with us a little longer. Thanks for understanding and we hope you'll enjoy the beta release (if you opt to try it)! Thanks, Jeremy
Dear all, Finally, the first glimpse of V1.10 is here! This patch features a fixed single player Survival map (which was slightly buggy in V1.09d) as well as a fully functional multiplayer Survival Co-Op map. This means you can play with your friends against waves of enemy attacks. It is not tower defense per se. You'll still need to decide what works. If you really want to challenge your absolute limits, play HARD. And if you really want to up the ante, play HARD without the aid of any allied AI players. The build is currently under Beta [staging] and will not be the main build for everyone just yet.
Known Issues
If a client enters and leaves and re-enters again, the alliance group of the client may not be reflected when the game begins. - In some cases, the server might crash. We've already implemented the fix but will need more time to test if it works correctly.
What's left?
Notes
V1.09d multiplayer is NOT compatible with V1.10 Beta. You can host but your friends will have to be in [staging] beta build in order to join.
Conclusion
If you don't mind trying the beta, co-op is defintely available in the beta. Any feedback concerning the co-op will be GREATLY APPRECIATED! We're inching closer towards the final bits of the game as envisioned. Please bear with us a little longer. Thanks for understanding and we hope you'll enjoy the beta release (if you opt to try it)! Thanks, Jeremy