What changed
0 fixes1 addition0 changes0 removals
addedDear all, I think it's time to address issues regarding playing Foresight multiplayer online via a steam lobby. I'm sure some of you already faced problems when trying to connect with your friends from different network locations. We tested our network API sufficiently to a point where we feel that it's possible to successfully host an online multiplayer game. We even conducted several trial runs with some of our players to see how wel it goes. Unfortunately, for some reasons, things aren't working properly lately. This could be due to some updates that might have prevented parts of the solution from working properly (or appears to be working fine when it isn't). To this end, we've decided to embark on a short project to revamp parts of the network API by integrating more with Steam API. We're sorry for any loss of gaming experience. The new version when done, will be released as V1.09 in the near future. More tests will be done to ensure that it works as planned before release. Thanks again for all your support. We'll work to bring you the experience you all deserve. On another note, please, leave a note or post if you encounter any issues with Foresight. We'll be listening. Regards, Jeremy
Foresight changes
addedDear all, I think it's time to address issues regarding playing Foresight multiplayer online via a steam lobby. I'm sure some of you already faced problems when trying to connect with your friends from different network locations. We tested our network API sufficiently to a point where we feel that it's possible to successfully host an online multiplayer game. We even conducted several trial runs with some of our players to see how wel it goes. Unfortunately, for some reasons, things aren't working properly lately. This could be due to some updates that might have prevented parts of the solution from working properly (or appears to be working fine when it isn't). To this end, we've decided to embark on a short project to revamp parts of the network API by integrating more with Steam API. We're sorry for any loss of gaming experience. The new version when done, will be released as V1.09 in the near future. More tests will be done to ensure that it works as planned before release. Thanks again for all your support. We'll work to bring you the experience you all deserve. On another note, please, leave a note or post if you encounter any issues with Foresight. We'll be listening. Regards, Jeremy
Dear all, I think it's time to address issues regarding playing Foresight multiplayer online via a steam lobby. I'm sure some of you already faced problems when trying to connect with your friends from different network locations. We tested our network API sufficiently to a point where we feel that it's possible to successfully host an online multiplayer game. We even conducted several trial runs with some of our players to see how wel it goes. Unfortunately, for some reasons, things aren't working properly lately. This could be due to some updates that might have prevented parts of the solution from working properly (or appears to be working fine when it isn't). To this end, we've decided to embark on a short project to revamp parts of the network API by integrating more with Steam API. We're sorry for any loss of gaming experience. The new version when done, will be released as V1.09 in the near future. More tests will be done to ensure that it works as planned before release. Thanks again for all your support. We'll work to bring you the experience you all deserve. On another note, please, leave a note or post if you encounter any issues with Foresight. We'll be listening. Regards, Jeremy