What changed
1 fix0 additions0 changes0 removals
fixedDear all, The last few days flew by in an instant. We've resolved a rather large set of bugs that may or may not be existent in the current main build. In short, we're moving closer towards stablilizing the multiplayer for lobby play. In the coming weeks, crunch mode will be on. We'll be totally focused on developing the rest of the patch. However, we'll put up a staging build (beta) for V1.08 this weekend for both feedback and testing. Will put up another notice on Friday. Have a good week ahead! Jeremy
Foresight changes
fixedDear all, The last few days flew by in an instant. We've resolved a rather large set of bugs that may or may not be existent in the current main build. In short, we're moving closer towards stablilizing the multiplayer for lobby play. In the coming weeks, crunch mode will be on. We'll be totally focused on developing the rest of the patch. However, we'll put up a staging build (beta) for V1.08 this weekend for both feedback and testing. Will put up another notice on Friday. Have a good week ahead! Jeremy
Dear all, The last few days flew by in an instant. We've resolved a rather large set of bugs that may or may not be existent in the current main build. In short, we're moving closer towards stablilizing the multiplayer for lobby play. In the coming weeks, crunch mode will be on. We'll be totally focused on developing the rest of the patch. However, we'll put up a staging build (beta) for V1.08 this weekend for both feedback and testing. Will put up another notice on Friday. Have a good week ahead! Jeremy