What changed
0 fixes0 additions1 change0 removals
changedDear all, Due to recent the Windows update, the file - miniupnp.dll has become inaccessible on all our build and development machines. We surmise that due to the update, with additional security, the file which is a 3rd party library is not generated from the build machine, will be blocked from execution. As a result, the network component loadup fails and you'll suddenly lose the ability to even host or join a game. To unblock: 1) Library -> Foresight -> Properties -> Local Files -> Browse Local Files 2) Look for miniupnp.dll 3) Select it and right-click on it 4) There'll be an unblock button below - click on it to unblock. 5) Restart your PC. It's not sufficient to just unblock and run Foresight again. 6) Once done, you should be able to play multiplayer. Notes: This is due to us using the 3rd party mini upnp library which we're intending to do away with after integration with Steam API. Foresight's old IP-based multiplayer will revert back to being just LAN-based or direct IP-based (ie, machines not behind a router). We apologise for any inconveniences caused. Please note that this is not necessary if you do not intend to play multiplayer. Regards, Jeremy
Foresight changes
changedDear all, Due to recent the Windows update, the file - miniupnp.dll has become inaccessible on all our build and development machines. We surmise that due to the update, with additional security, the file which is a 3rd party library is not generated from the build machine, will be blocked from execution. As a result, the network component loadup fails and you'll suddenly lose the ability to even host or join a game. To unblock: 1) Library -> Foresight -> Properties -> Local Files -> Browse Local Files 2) Look for miniupnp.dll 3) Select it and right-click on it 4) There'll be an unblock button below - click on it to unblock. 5) Restart your PC. It's not sufficient to just unblock and run Foresight again. 6) Once done, you should be able to play multiplayer. Notes: This is due to us using the 3rd party mini upnp library which we're intending to do away with after integration with Steam API. Foresight's old IP-based multiplayer will revert back to being just LAN-based or direct IP-based (ie, machines not behind a router). We apologise for any inconveniences caused. Please note that this is not necessary if you do not intend to play multiplayer. Regards, Jeremy
Dear all, Due to recent the Windows update, the file - miniupnp.dll has become inaccessible on all our build and development machines. We surmise that due to the update, with additional security, the file which is a 3rd party library is not generated from the build machine, will be blocked from execution. As a result, the network component loadup fails and you'll suddenly lose the ability to even host or join a game.
To unblock
1) Library -> Foresight -> Properties -> Local Files -> Browse Local Files 2) Look for miniupnp.dll 3) Select it and right-click on it 4) There'll be an unblock button below - click on it to unblock. 5) Restart your PC. It's not sufficient to just unblock and run Foresight again. 6) Once done, you should be able to play multiplayer.
Notes
This is due to us using the 3rd party mini upnp library which we're intending to do away with after integration with Steam API. Foresight's old IP-based multiplayer will revert back to being just LAN-based or direct IP-based (ie, machines not behind a router). We apologise for any inconveniences caused. Please note that this is not necessary if you do not intend to play multiplayer. Regards, Jeremy