Full notes
Full For The Fatherland update
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Repeated intro
Hello fellow tacticians!
What changed
- Maps
- Fixes
- Gameplay
- Balance
- Performance
For The Fatherland changes
Just in time for Halloween I have finished working on Airfield and so can finally release the map to you! Coding and making sure that everything works was a tough cookie, but after testing Airfield for the past two days and not facing any major bugs we might be safe for the steam release…
As with every new map: please replay and win Carentan in order to get access to Airfield!
Patch notes for FTF v.1.3:
General
Fixed a scaling bug that would mess up the “units” window
Changed the game cursor as the old one was not visible enough (thanks to jaxom for pointing this out)
Replaced the weapon of the Panzerfaust unit as the old version used the American rocket launcher, now it has the proper German one
Buffed healing by 10 points, should be more useful now
Reduced the price of Tiger I by 200Rü as it was way too expensive
Deleted some more artifacts to increase performance
Fixed some minor issues which I do not remember anymore
Airfield
The map is finally playable
Added three player units: Bf 109 Fighter, Stuka Bomber, and Automatic Rifle
Added two enemy units: Spitfire Fighter, P-51 Bomber
As always, please consider joining my DISCORD in order to provide feedback on FTF and more...
Take care and Happy Halloween!
Zuck
Source
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