In this update4
Full notes
Full For Humanity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Compatibility
For Humanity changes
Hello, good evening to all!
Already 4 days since the release and thanks to your numerous feedbacks, several bugs have been identified and fixed in the last 2 patches!
But many of your feedback also revealed inconsistencies or shortcomings during the gameplay. As a result, a first update will be released online on
Saturday, November 6th at 10:00 AM (UTC).
This update will bring many fixes but also a lot of quality of life.
Here is a non-exhaustive list of the main changes,
QoL:
Added "Weapon Slot" to see weapon equipped in player's hand.
Added tooltips on over items.
Quick-move items target storage if possible, otherwise, first found based on compatibility.
Fixes :
Fix Storage T2 chests not interactable.
Fix "Waiting for player..." loading infinite loop.
Fix empty mag ammo bug.
Several other elements will be added until the update is released.
You can always send me your feedback by the time the update is released.
And of course other updates will follow!
I will talk to you again next week with the first milestone of this EA, the 0.2 which will notably include new quests, the day night cycle and new zones.
Don’t forget to join my networks to stay informed and also participate in the development:
Discord: https://discord.gg/hgfQerX9Zh
Instagram: https://www.instagram.com/wildfire.igs/
There you go, have a good game everyone!
Sincerely, the entire team of For Humanity (me).
Source
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