Full notes
Full Footage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Forsaken Valley Penitentiary
The concept of this map is a haunted prison. It may be harder to explore compared to the other maps because most of the areas are blocked, but the design is intended to help you explore with ease. You’ll have to pay attention to the key items to explore the whole area.
In the Penitentiary there is a keypad door that you’ll have to find the passcode to explore.
Block cells and the cafeteria are locked with a key. You’ll have to find 3 keys to explore the whole map.
The entrance part of the map has some wood planks, so you’ll have to use the axe to find your resources.
Balancing
The player and ghost speed have been adjusted
Visual
The Post processing effects have changed to have a brighter visual and easier to see
Changed the UV light color
Source
Changelog.gg summarizes and formats this update. How we read updates.
