Full notes
Full Footage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
Tutorial
Added rooms to better explain how the ghost wanders the scene
Ghosts
Added “soft” events to reduce the amount of jumpscares and have a better build-up on the tension.
There are 5 new events.
Change the algorithm to avoid event repetition.
Made it easier to differentiate the way the ghost wanders in the scene.
Reduced the amount of behaviors to make it easier to determine what the ghost hates
Reduced the amount of ghost to have an easier way to tell the ghosts apart
Added new ghost models for more visual variety in the game.
Changes to the sound effects to better match the new ghost models
Visuals
Change the fade-in effect to have a more design-accurate visual
Removed the in-game camera glitch to have a more clear visual
Bug fixes
Wood Plank synchronization
No reward bug
Loud Volume
Ghost Name on Stats screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
