Full notes
Full Foodslingers update
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Repeated intro
Hey everyone! Tinfoil here!
What changed
- Gameplay
- Store
- Maps
Foodslingers changes
Its been a while since the last update, mostly to do with busier schedules and the development of the 4th area in the background! This update adds a new character and reintroduces the perfection achievements from Smithworks if anyone remembers that game. Here is a changelist:
New Character!: Chip
Chip Perk: Wash dishes 25% faster
Quik Wash Nerf: 35% faster dishwash -> 25% faster dishwash
Caramela Perk Rework!: Increase points received by 20% when serving food. Cannot exceed 100%
(Her previous perk was too niche and didn't change alot about the moment to moment gameplay. I believe this version will make her very useful in certain situations)
A lot of new Cosmetics!
New Stasis Pod station in Endless. Saves food items for the next day!
New Challenge Map for pub: Toxic Tendencies
Perfection achievements + Perfection Pub. Warning: may not be balanced at this moment
Consumerism achievement now dynamically counts how much cosmetics you need. Instead of a hardcoded value, this means it will not be given when you have less than what is actually the total amount
Please let us know if there are any issues and balances to consider! Trust me, the perfection achievements are possible
Source
Changelog.gg summarizes and formats this update. How we read updates.
