Full notes
Full Food Factory update
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What changed
- Store
- Balance
- Fixes
- Gameplay
- Maps
- UI and audio
Food Factory changes
Vehicle empty slot fix in Help window
Repair option in Mechanic's shop
Standing Pipe blocking box fix
Raised fuel capacity in Fuel Trailer
Fuel pump model correction
Raised fuel flow when loading/unloading
Fix for displaying fuel in Fuel factory distributor
Statistics row update to be less confusing
Garage door's collision fixes
Elevator collision fixes when placing
Fish farm fixes - when trying to fill with water
Wheat count raised from harvesting single instance
Entering vehicle in wrong state fix
Map in vehicle fix to open full map
Food for fishes added to Help window
Removed Concrete Foundation to be less confusing
Added same style as Concrete Foundation floor type in Factory Floors
Factory floors can be build now straight on the ground
Plants Growers can be build on Factory Floors
Destroyed objects chunks are not anymore making collision with players
Floors can be build now aiming on other floor and it will snap in place next to it - no need anymore to use pillars if players don't want them
Fix for turning on power when loading caused by wrong power consumption from Plants Grower
Added conveyor extension build to load in vehicles easier - can be attached to any other conveyor
Smoother pumping water in/out
Some pipes fixes
Build menu UI fixes
Correction for shelf's builds, should display now correct number of boxes that indicate number of products inside
Collision changes for round objects to be more square like shape to prevent rolling down the conveyors
Dropping items from hand should be now easier to where player is pointing
Two new floor styles added
Source
Changelog.gg summarizes and formats this update. How we read updates.
