In this update3
Full notes
Full Food Factory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Store
Food Factory changes
This update focuses on improving production, pipes, power management, and overall gameplay quality, while fixing a large number of bugs reported by players.
✨ New Features
Added Wall Pipes for cleaner and more organized pipe layouts.
Added a Foraging Indicator to make gathering resources easier.
Added support for foraging in first-person mode.
Production Machines now support item categories, making automation much more flexible.
Added conveyor filters for wood logs and wood planks.
Added vacuum tool key binding.
Improved vacuum functionality.
Power Boxes can now be upgraded.
Increased Power Generator output to 10,000 power.
🔧 Improvements
Updated pipe icons.
Improved pipe rotation behavior.
Removed unnecessary placement location and rotation helpers for pipes.
Adjusted night lighting to make nights slightly brighter.
Updated the money gain/loss UI for better readability.
Changed how player money is stored internally to improve save reliability.
Added the ability to drop a single item while holding building materials.
🛠️ Fixes
Fixed fertilizer speed limit issues.
Fixed incorrect Food Dispenser prices.
Fixed an issue where purchasing materials could drop an extra single item.
Fixed money being dropped incorrectly when earning cash from Dispenser Machines.
Fixed issues with Wood Planks and Construction Planks.
Fixed Wood Planks not stacking correctly inside Production Machines.
Fixed products incorrectly passing through full or invalid Dispensers.
Thank you for playing Food Factory and for all your feedback! Your bug reports and suggestions continue to help shape the game. More content and improvements are on the way! 🚜🏭
Source
Changelog.gg summarizes and formats this update. How we read updates.
