Full notes
Full FolkOrigin update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Store
The full version of the game is now available Available in game: • 29 buildings to build
24 raw materials
over 50 different items in your inventory
over 60 enemy units
over 40 units for recruitment
- modeTutorial - the player is introduced step by step to the basic mechanics related to the development of the settlement
mode: Free Play - the player develops his settlement in any way, without time limits, without a main goal and without an opponent who could thwart the plans
mode: Hunting - track down and fight the 10 strongest Slavic demons
Currently finished:
adding/improving animations and appearances of character buildings * - DONE
diversity of landscape * - DONE
amulets that increase stats * - DONE
Steam achievements** -- DONE
ability to recruit exotic units** - DONE
improving the layout of UI panels and buttons ** - DONE
development of tooltip content ** - DONE
BALANCE of valuation of raw materials / items / units ** - DONE
crafting - producing items *** - DONE
ambient, sfx *** - DONE
gameplay recording system *** - DONE
building defensive structures *** - DONE
game mode: hunting **** -- DONE
(* - level of difficulty of execution) [dynamiclink href="https://store.steampowered.com/app/2863790/FolkOrigin/"]Steam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
