Full notes
Full FolkOrigin update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
New enemy characters from the Bandit and Babayaga classes.
Improved - attack range for individual units - increased vampire attack - traps are more sensitive - building animation - map discovery effect (disappearance of fog) - price of wood and honey - strength of drowners is smaller - buttons in the menu are sensitive - double click on the building - speed of movement on the terrain - post-process - grain extraction speed - tutorial - menu ui
Source
Changelog.gg summarizes and formats this update. How we read updates.
