Full notes
Full Folklore Hunter update
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Repeated intro
Hey, everybody!
What changed
- Gameplay
- UI and audio
- Balance
- Maps
- Server
- Fixes
Happy new year! We hope everyone had a nice break over the holidays, but now that we're a month into 2023 we're getting started on a new batch of updates. We know everybody is excited for the Mothman hunt, but before we release that there are a lot of aspects we want to polish as well as many new features we'd like to work on.
This update focuses on fixing many bugs and quality of life changes but also on redesigning the inventory for the game. We've redone the UI, tightened-up the inventory controls and made the decision to remove crafting from the game.
On top of the changes made for this update, we've been working hard in the background on something big that we can't wait to show everybody, but it's not quite ready yet so for now you'll have to wait a little longer...
Changelog
Inventory / items
Inventory UI has been overhauled
Splitting a stack of items will now always divide the stack in two
Player inventories will now be saved when disconnecting and reconnecting
Removed crafting mechanic
Crates will now directly give beartraps instead of scrap at a slightly lower rate
Crate appearance improved
Map Changes
Night of The Wendigo rivers have been overhauled
Water rushing sounds can be heard near small waterfalls
Removed all non-interactable garlic from Bloodfang Forest
Grass density lowered on Bloodfang Forest for improved performance
Players
Joining players now always spawn on any existing players (to prevent players being "locked out" of the Crypt)
A message will now be displayed when players disconnect
Voice chat has been disabled temporarily until certain game-breaking issues are resolved
Bugfixes
Wendigo will now flee for the correct amount of time
Fixed bug causing the Wendigo to freeze inside the cabin
Wendigo "bone rattling" sounds are now muffled when heard through walls
Patched holes in NOTW caves
Bloodfang snow-cave rocks now play correct footstep sounds
Camera zoom sound effect will no longer continue playing after being picked up
Crossbow no longer does double-damage when aiming for the head
Bloodfang amulet creation can no longer be heard across the map
Crossbow sound effects can no longer be heard across the map
Fixed bug that forces all players to restart their game when the host exits to menu
Fixed bug causing crashes when exiting to menu
Deer will no longer suddenly vanish
Pressing right-mouse button will no longer end sprint when holding nothing
Poor connection no longer causes players to sometimes spawn without an inventory
Dropped items now play the correct sound when interacted with
Source
Changelog.gg summarizes and formats this update. How we read updates.
