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Steam News7 July 20261mo ago

Folk Emerging Demo - Patch, July 7th 2026

This demo patch includes the following changes: Design Domestication points required to domesticate each species increased by +1 Maker specialist no longer gives Domestication Points Domestication technology now gives +

Full notes

Full Folk Emerging update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedDesign Domestication points required to domesticate each species increased by +1 Maker specialist no longer gives Domestication Points Domestication technology now gives +1 Domestication Points to all Bands Agriculture and Pastoralism cultural norms now each give +1 Domestication Points New climate adaptation added that gives +1 Domestication Point while in that climate Organism populations in foodwebs now recover twice as slow when at very low population sizes
changedUI Species icons in foodweb are now highlighted more when selected for foraging or domestication Active settings are now shown in the tooltip of the in-game menu button in the top-right
fixedFixed bugs: Fixed issue where some game-creation settings would affect saved games that had been created with different settings Fixed non-player factions occasionally still attacking after friendship is declared (friendship was not cancelling existing intentions to attack) Fixed Cassava science bonus not being applied Fixed Sorghum not being equippable in Farms Fixed issue where pressing TAB between turns would cycle through non-player bands Fixed button anchoring issues in military and foodweb view where a button would drift out of position when UI scaling is increased.

Folk Emerging changes

changedDesign Domestication points required to domesticate each species increased by +1 Maker specialist no longer gives Domestication Points Domestication technology now gives +1 Domestication Points to all Bands Agriculture and Pastoralism cultural norms now each give +1 Domestication Points New climate adaptation added that gives +1 Domestication Point while in that climate Organism populations in foodwebs now recover twice as slow when at very low population sizes
changedUI Species icons in foodweb are now highlighted more when selected for foraging or domestication Active settings are now shown in the tooltip of the in-game menu button in the top-right
fixedFixed bugs: Fixed issue where some game-creation settings would affect saved games that had been created with different settings Fixed non-player factions occasionally still attacking after friendship is declared (friendship was not cancelling existing intentions to attack) Fixed Cassava science bonus not being applied Fixed Sorghum not being equippable in Farms Fixed issue where pressing TAB between turns would cycle through non-player bands Fixed button anchoring issues in military and foodweb view where a button would drift out of position when UI scaling is increased.

This demo patch includes the following changes:

  • Design

    • Domestication points required to domesticate each species increased by +1

    • Maker specialist no longer gives Domestication Points

    • Domestication technology now gives +1 Domestication Points to all Bands

    • Agriculture and Pastoralism cultural norms now each give +1 Domestication Points

    • New climate adaptation added that gives +1 Domestication Point while in that climate

    • Organism populations in foodwebs now recover twice as slow when at very low population sizes

  • UI

    • Species icons in foodweb are now highlighted more when selected for foraging or domestication

    • Active settings are now shown in the tooltip of the in-game menu button in the top-right

  • Fixed bugs:

    • Fixed issue where some game-creation settings would affect saved games that had been created with different settings

    • Fixed non-player factions occasionally still attacking after friendship is declared (friendship was not cancelling existing intentions to attack)

    • Fixed Cassava science bonus not being applied

    • Fixed Sorghum not being equippable in Farms

    • Fixed issue where pressing TAB between turns would cycle through non-player bands

    • Fixed button anchoring issues in military and foodweb view where a button would drift out of position when UI scaling is increased.

Please leave a review on the demo's page to let me know what you think,

and join the discussions on Discord!

Source

Steam News / 7 July 2026

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