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Steam News6 August 20265d ago

Update #8 - card hover bug, ghost's unlock condition and more bugfixes

Hey everyone! So far we've released updates with more content, tweaks and bugfixes, however this time around we wanted to bring you these bugfixes sooner, making the game more stable and again, most importantly and hope

In this update4

Full notes

Full Fogpiercer update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

7 fixes1 addition6 changes0 removals
  • Performance
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
  • Balance
changedSo far we've released updates with more content, tweaks and bugfixes, however this time around we wanted to bring you these bugfixes sooner, making the game more stable and again, most importantly and hopefully fixing the card flicker bug once and for all!
changedIt was awesome we got very quick feedback after yesterday's update regarding the ongoing issue with cards flickering for some of you when you hover them. We really appreciate that, thank you peeps!
changedChangelogslightly tweaked the visuals of train command panel (bottom center in stations, screenshot attached below)
changedChangelogmap edge pan setting is now OFF by default
changedChangelogimproved the code which handles collisions for 3D cards
fixedChangelogfixed fonts not correctly pre-rendering glyphs which would then cause shader stutter when seeing a glyph for the first time affected languages are: Chinese, Russian, Ukranian

Fogpiercer changes

changedSo far we've released updates with more content, tweaks and bugfixes, however this time around we wanted to bring you these bugfixes sooner, making the game more stable and again, most importantly and hopefully fixing the card flicker bug once and for all!
changedIt was awesome we got very quick feedback after yesterday's update regarding the ongoing issue with cards flickering for some of you when you hover them. We really appreciate that, thank you peeps!
changedslightly tweaked the visuals of train command panel (bottom center in stations, screenshot attached below)
changedmap edge pan setting is now OFF by default
changedimproved the code which handles collisions for 3D cards

So far we've released updates with more content, tweaks and bugfixes, however this time around we wanted to bring you these bugfixes sooner, making the game more stable and again, most importantly and hopefully fixing the card flicker bug once and for all!

It was awesome we got very quick feedback after yesterday's update regarding the ongoing issue with cards flickering for some of you when you hover them. We really appreciate that, thank you peeps!

Changelog

  • slightly tweaked the visuals of train command panel (bottom center in stations, screenshot attached below)

  • map edge pan setting is now OFF by default

  • improved the code which handles collisions for 3D cards

  • fixed fonts not correctly pre-rendering glyphs which would then cause shader stutter when seeing a glyph for the first time

    • affected languages are: Chinese, Russian, Ukranian

  • fixed Ghost's last condition being counted cumulatively, which caused the driver to be unlockable before the UI would indicate so

  • fixed ghost unit spawning outside of fights

  • fixed card jitter (again, fingers crossed)

  • fixed cards affected by the YOPO module not showing [Exhaust] properly

  • fixed cards not always showing all highlighted effects in the information panel in the top left corner

  • fixed driver unlock buttons appearing continuously throughout the run's random encounters after it was shown once

Steam post image(cargo card correctly showing [Taunt] as well)

(train control panel's HP bar aligned with the others visually, train unit's picture is now animated when changing units)

That's it for this one, have fun playing!

Steam Reviews: Your Feedback Matters

We’d really appreciate it if you took a moment to leave a Steam review for Fogpiercer. Reviews are one of the main ways we get a clear read on what players are enjoying, what is not working, and what people want to see improved or added next. We read that feedback closely, and it helps guide future patches and priorities.

Official Wiki and Beginners Guide

We have some fantastic resources to get you chugging along in Fogpiercer. Check out our beginners guide here and check out the official community wiki to get all the answers you may need. If you would like to contribute to the official wiki join the Discord and contact @dcello in the #wiki channel.

Join the Fogpiercer Community

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Source

Steam News / 6 August 2026

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