What changed
0 fixes1 addition0 changes0 removals
addedAdded new dynamic instancing to support hundreds of instances of the most demanded levels Added new checksum verification to remedy packet loss desync Netcode performance improvements Player physics performance improvements, especially for computers with low thread count Added floating damage text icons for status effects New packet timing system Server crash recovery Performance improvements Camera system changes Camera clipping fixes for ultra-widescreen Added beta for multi frame sample rendering
FOG - Fear Of Going changes
addedAdded new dynamic instancing to support hundreds of instances of the most demanded levels Added new checksum verification to remedy packet loss desync Netcode performance improvements Player physics performance improvements, especially for computers with low thread count Added floating damage text icons for status effects New packet timing system Server crash recovery Performance improvements Camera system changes Camera clipping fixes for ultra-widescreen Added beta for multi frame sample rendering
Added new dynamic instancing to support hundreds of instances of the most demanded levels Added new checksum verification to remedy packet loss desync Netcode performance improvements Player physics performance improvements, especially for computers with low thread count Added floating damage text icons for status effects New packet timing system Server crash recovery Performance improvements Camera system changes Camera clipping fixes for ultra-widescreen Added beta for multi frame sample rendering