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Steam News15 June 202621d ago

Smarter Woodlings & Grove Polish

Hey Grove Keepers! Some of you wondered why you should build paths if Woodlings kept wandering straight through the grove - and honestly, fair point. They should now follow paths and bridges!

In this update3

Full notes

Full Focus Grove update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Grove Keepers!

What changed

6 fixes2 additions2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
changedPathfinding & AwarenessImproved Woodling pathfinding and awareness, helping them make better decisions based on what's happening nearby instead of running across the entire grove unnecessarily.
fixedPathfinding & AwarenessFixed an issue where some Woodlings would not join in chopping fallen trees properly. Woodlings should now work together much more consistently.
addedPathfinding & AwarenessAdded and improved colliders across buildings, fields, fishing piers, and many other farm objects, helping prevent Woodlings from walking over and trampling vegetables.
fixedUI & Quality of LifeFixed entering a new line with Enter in the notepad when using IME keyboards, such as Korean.
fixedUI & Quality of LifeFixed farm scrolling after leaving the notepad notes window.
fixedUI & Quality of LifeFixed issues related to switching between monitors.

Focus Grove changes

changedImproved Woodling pathfinding and awareness, helping them make better decisions based on what's happening nearby instead of running across the entire grove unnecessarily.
fixedFixed an issue where some Woodlings would not join in chopping fallen trees properly. Woodlings should now work together much more consistently.
addedAdded and improved colliders across buildings, fields, fishing piers, and many other farm objects, helping prevent Woodlings from walking over and trampling vegetables.
fixedFixed entering a new line with Enter in the notepad when using IME keyboards, such as Korean.
fixedFixed farm scrolling after leaving the notepad notes window.

Some of you wondered why you should build paths if Woodlings kept wandering straight through the grove - and honestly, fair point. They should now follow paths and bridges!

Pathfinding & Awareness

  • Improved Woodling pathfinding and awareness, helping them make better decisions based on what's happening nearby instead of running across the entire grove unnecessarily.

  • Woodlings now navigate paths and bridges more naturally and are better at moving around each other.

  • Fixed an issue where some Woodlings would not join in chopping fallen trees properly. Woodlings should now work together much more consistently.

  • Added and improved colliders across buildings, fields, fishing piers, and many other farm objects, helping prevent Woodlings from walking over and trampling vegetables.

UI & Quality of Life

  • Fixed entering a new line with Enter in the notepad when using IME keyboards, such as Korean.

  • Fixed farm scrolling after leaving the notepad notes window.

  • Fixed issues related to switching between monitors.

  • Fixed mood selection issues.

Other Fixes

  • Fixed in-hand items sometimes remaining visible when they should be hidden.

  • Added performance improvements and general polish.

Looking ahead, we're also working on Markdown support for the notepad, which should arrive in a future update. We also have an idea for reducing CPU and GPU usage on laptops by introducing adaptive FPS, helping the game run more efficiently while saving power. Stay tuned! Thank you for helping us make the grove better with every update!

Source

Steam News / 15 June 2026

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