In this update4
Full notes
Full Focus Grove update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- UI and audio
- Performance
Focus Grove changes
Update 1.0.14 is now available for Focus Grove. 🌿
This update focuses mostly on quality-of-life improvements, small UI fixes, localization corrections, and performance work. Some of these changes are tiny, but they should make everyday grove life a little smoother and less clicky.
Improvements
You can now enter the number of needed building materials and buy them all at once, instead of clicking the buy button over and over again.
Only vegetables dropped near full storage can now rot. This means you should no longer find rotten tomatoes lying in the field just because work time ended right after the harvest.
You can now adjust the zoom separately for each widget in the settings menu:
Mini-Pomodoro
To-do list
Notepad
Date widget
It is still not perfect, but it should give you better control over your workspace.
Habits can now be ticked from the past week.
UI Changes
Four-digit numbers now fit properly in the sell field and should no longer split into two lines.
The New Game button is now smaller.
As a small reminder: pressing New Game still asks for confirmation before anything happens.
Localization
“Fireplace” is now correctly called “Campfire”.
Fixed two places where Chinese translations were placed incorrectly.
Performance
Pomodoro statistics are now logged every second instead of every frame.
The game now avoids checking field extensions when there are none.
Additional performance improvements were made across:
Pomodoro systems
Achievements
Pathfinding
General gameplay
Thank you for playing, reporting issues, and helping us make Focus Grove a calmer and cozier place to spend your focus time. 💚
Source
Changelog.gg summarizes and formats this update. How we read updates.
