In this update5
Full notes
Full Focus Grove update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
- UI and audio
Focus Grove changes
Update 1.0.5 is Live! 🌳
Hey focused people! A new update has just dropped, focusing heavily on restructuring the game's economy alongside some nice quality-of-life tweaks and performance fixes.
Here is a quick look at what’s new:
Mid/Late Game Rebalance
We’ve completely overhauled prices and progression values for the mid-to-late game. This includes major cost and balance adjustments for Inventor upgrades, Fishing requirements, Trainer objects and housing to make your journey feel much more rewarding.
UI & Quality of Life
Better Counters: UI elements can now properly display larger values.
Note Navigation: Pressing [c]Enter[/c] now instantly jumps your cursor from the note title to the content.
Performance & Stability
Optimized database lookups to smooth out performance.
Smaller shop icons = lower game size and faster load up without losing quality.
Implemented safety measures for object and item initialization to prevent crashes.
💻 CPU Usage & Optimization
I’ve seen your reports regarding high CPU usage, and I want to assure you that I am constantly working on further optimization to get this sorted.
In the meantime, if your PC is running hot, I highly recommend switching the game to mini-pomodoro mode. This should drastically reduce the load on your hardware for now.
Also, if you've submitted a bug via the Report Bug form, please check out the Steam Discussions - I’ve been going through them and posting answers to your reports there!
Thank you for your continuous support and feedback. Dive back in and enjoy the smoother ride! 🚀
Source
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