In this update5
Full notes
Full Flying Universe update
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Repeated intro
Greetings, Pilots!
What changed
- Gameplay
- Maps
- Balance
- Store
Flying Universe changes
Welcome back to the universe of FlyingUniverse!
Version 1.218 arrives as a major update, bringing a complete reconstruction of Endless Mode, optimized difficulty, and a limited-time celebration discount for Steamβs official Bullet Hell Fest.
π v1.218 Major Update: Endless Mode Reforged
π Streamlined Stage Structure
The entire Endless Mode now features 18 stages total, rebuilt around a minimalist, hardcore design:
Each Zone = 2 Stages:
π’ Warm-up Stage β β Learn mechanics and test your build
π΄ Boss Stage β β Pure bullet hell duel where survival is earned
Removed unnecessary filler content for tighter pacing
Shorter loops designed for repeated challenge runs and leaderboard climbing
βοΈ Strategy + Precision Gameplay
Freely combine different skills to craft your own combat style
Victory depends entirely on:
Smart skill synergy against each boss
Precise movement, dodging, and timing
πΉ Nine Bosses Rebalanced
Adjusted bullet density, attack patterns, and phase transitions
Improved health scaling for smoother difficulty progression
Reinforced the core loop of read β react β counter
π Join the Steam Bullet Hell Fest β 25% Off Now!
To celebrate this major update and honor the Steam Official Bullet Hell Fest:
π₯ FlyingUniverse is now 25% OFF! β
π Sale period is available on the Steam store page.
Whether youβre a new pilot taking flight for the first time,
or a veteran returning to conquer the revamped Endless Mode,
now is the perfect time to jump in!
π οΈ We welcome all feedback and bug reports via the Steam Community Hub.
GoldOrangeStudio will continue refining FlyingUniverse alongside our players.
Thank you for your supportβsee you among the stars! ππ
Source
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