Full notes
Full Flux update
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Repeated intro
Hey folks, now that Flux has been released on Steam I'm working on the first major update to the game. This update will include a variety of bug fixes, of course, but also the introduction of a brand new system for interacting with NPCs in the game world. In addition to the core "Mulberry" story arc, each of the 12 NPCs in the game will carry out daily conversations with you between jobs. Before, talking with an NPC would trigger a simple speech bubble. These would display one of three or so random messages. Now, a closeup of the player and the NPC will appear on the screen and expansive conversations will take place between them, highlighting more information about the game world and the people in it. Currently, certain NPCs provide gifts to the player when certain conditions are met. This new system will hint at the requirements for such gifts and open up so much more context to the space you're playing in.
What changed
- Gameplay
Flux changes
Thanks so much for your support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
