Full notes
Full Flufftopia: Fluffmazing Edition by Daniel da Silva update
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Repeated intro
Hey!
What changed
- Performance
- Fixes
- Gameplay
- Compatibility
- Store
- Balance
Flufftopia: Fluffmazing Edition by Daniel da Silva changes
another patch for Flufftopia: Fluffmazing Edition! Most importantly I shortened the time it takes to get to one particular ending and fixed a crash bug on some Linux systems in another ending.
There are also a few other minor fixes.
Although the screenshake was fixed with 1.0.1, users who started playing on 1.0.0 still had no screenshake if they didn't manually edit the savefile. It is now enabled always since it happens so seldom that I doubt that it annoys anybody. I might change that after a while so that it is possible again to edit the savefile and disable it.
Also a BIG thanks to everyone who streamed or shared gameplay on YouTube!
Here a couple of videos of people who played the game and at least achieved one ending:
hxneycafe (English Twitch Stream)
DerChewiee (German Twitch Stream)
SageTheWiznerd (English Twitch Stream)
The Gaming Bigfoot (English YouTube Video)
Cata or Shane (English YouTube Video)
Cheers
Daniel
Full Changelog
Outcommented some code that likely crashed the game on some Linux computers
Fixed bug in the shop system - when you had multiple upgrades and one was at the fourth place it would have the description of the second item
Fixed a message not disappearing - when you had already 1000 progress and then bought the energy facility, the host would be stuck on a message until you saved and loaded the game
Fixed a variable that wasn't set properly, so that you wouldn't get the right experience of one particular ending if you never resetted your savefile
Shortened one German host message
Increased the time two messages of the host stay on screen before moving to the next one
Screenshake is now always enabled to fix missing screenshake for people who started playing 1.0.0
Increased the price of one upgrade, reduced the price of nine
Reduced the maximal research
Fixed a coding oversight so another message of the host is visible in a certain situation
Fixed a few issues with the UI interacting with German text
Source
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