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Steam News26 October 20258mo ago

October Progress Update! Sorry, release delayed!

Hey! Time for another update. I would LOVE to share the release date but I can't and the game will be delayed again. I'm looking for Q1 of 2026. The main reason is that I want to do this game right.

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Full Flufftopia: Fluffmazing Edition by Daniel da Silva update

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Hey!

What changed

0 fixes0 additions2 changes0 removals
  • Performance
changedRight now, I'm working on performance related tasks and improving the loading time of the main part of the game. It's not that it takes like 30 seconds to load or something horrible but it's still noticeable (2-5 seconds). I already did a lot of steps to improve it but everything just shaves of a tiny bit of that loading time.
changedThe performance improvements I achieved up until now are more pronounced. I managed to get 10%-30% more FPS in most parts of the game. It ran smoothly before (over a 100 FPS on my 9 year old development machine with integrated graphics) but improving it further certainly doesn't hurt.

Time for another update. I would LOVE to share the release date but I can't and the game will be delayed again. I'm looking for Q1 of 2026.

The main reason is that I want to do this game right. At the moment, the game is playable from start to finish, saving and loading is done, it looks great.

So, what is left?

My fiancee will redraw a lot of the graphics (mostly shadows) and she will also do the trailer. Unfortunately, we don't have much time at our hands. Work and private obligations take up many hours of the day and we essentially have less than two hours a day for the game. I would love to do more in-depth testing right now but I need to take a break from testing to look at the game with fresh eyes.

Right now, I'm working on performance related tasks and improving the loading time of the main part of the game. It's not that it takes like 30 seconds to load or something horrible but it's still noticeable (2-5 seconds). I already did a lot of steps to improve it but everything just shaves of a tiny bit of that loading time.

The performance improvements I achieved up until now are more pronounced. I managed to get 10%-30% more FPS in most parts of the game. It ran smoothly before (over a 100 FPS on my 9 year old development machine with integrated graphics) but improving it further certainly doesn't hurt.

That's it for today!

Cheers

Daniel

Source

Steam News / 26 October 2025

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