Full notes
Full Flow Weaver update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
- Events
added additional language support
refactored logic to prevent a host of bugs and issues
fixed several bugs causing VO to be interrupted, not play properly, or play multiple times
added several dozen missing VO lines to provide additional context and feedback
added a few missing subtitles
added screen on launch to communicate that players will need space around their play area to reach some objects
updated hitbox of the chest to make it easier to grab
added darkness effect to necromancer's shadow appearing and disappearing
updated Detect Magic to differentiate some types of objects
moved Shadowrealm runestone to be easier to spot
fixed logic in the Skybridge to maintain island positions
made it easier to understand how to construct the Skybridge laser device
updated some skyboxes, faeries, and other minor art tweaks
fixed bug preventing rain from appearing in the Material World
fixed some timing on events and VO in the Skybridge
updated the Planar Compass sequence near the end of the game to better reflect the setting and match up with VO
Source
Changelog.gg summarizes and formats this update. How we read updates.
