Full notes
Full Flow Parkour update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
SFX/VFX
Flow Parkour now has a song that plays when the game is paused , a quick flash on the screen when you get shot , hit a trap or when you hit a shockwave bomb.
Level 20 Difficulty Increased
Level 20 now has more traps therefore making it slightly harder than before.
Turrets Buffed (again)
Like the header mentions... Turrets have only been getting stronger since the release of the game, they now shoot twice as more bullets against the previous version...
Source
Changelog.gg summarizes and formats this update. How we read updates.
