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Steam News17 July 20241y ago

FLOW PARKOUR HAS OFFICIALLY RELEASED

As of today, Flow Parkour is now officially released to macOS, windows, and Steam Deck... But even with this news Flow Parkour received an update...

Full notes

Full Flow Parkour update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions6 changes0 removals
  • UI and audio
addedUI, VFX and SFX updateThe UI in the new main menu has undergone some minor changes, such as the splash screen and the options menu.
changedUI, VFX and SFX updatePost - Processing (motion blur, bloom, reflections and things as such) have also been tinkered with to give more vibrant colors and a more realistic perception of things, similar to if it where to be recorded on an action camera.
changedUI, VFX and SFX updateAnd not but least, the field of view now increases the faster you go, and wind begins to gush at a certain speed increasing the faster you go.
changedUI, VFX and SFX updateHere lies everything no one else cares about...
changedUI, VFX and SFX updateMinor bug fixes with the UI in the main menu,
fixedUI, VFX and SFX updateBug fixed where you couldn't change your resolution,

Flow Parkour changes

addedThe UI in the new main menu has undergone some minor changes, such as the splash screen and the options menu.
changedPost - Processing (motion blur, bloom, reflections and things as such) have also been tinkered with to give more vibrant colors and a more realistic perception of things, similar to if it where to be recorded on an action camera.
changedAnd not but least, the field of view now increases the faster you go, and wind begins to gush at a certain speed increasing the faster you go.
changedHere lies everything no one else cares about...
changedMinor bug fixes with the UI in the main menu,

As of today, Flow Parkour is now officially released to macOS, windows, and Steam Deck... But even with this news Flow Parkour received an update...

New Level, 30

Level 30, rated with a difficulty of extreme, is one of the longest and most difficult levels of the game. Having 4 gates of which only one is unlocked, and has to be crossed without getting hit by a single turret, to unlock the next gate and so on until the final gate. The final gate unlocks the exit allowing you to complete the game Flow Parkour.

UI, VFX and SFX update

  • The UI in the new main menu has undergone some minor changes, such as the splash screen and the options menu.

  • Post - Processing (motion blur, bloom, reflections and things as such) have also been tinkered with to give more vibrant colors and a more realistic perception of things, similar to if it where to be recorded on an action camera.

  • And not but least, the field of view now increases the faster you go, and wind begins to gush at a certain speed increasing the faster you go.

Here lies everything no one else cares about...

  • Minor bug fixes with the UI in the main menu,

  • Bug fixed where you couldn't change your resolution,

  • Major bug fixes in endless mode,

  • New library and store images for the game have been added,

  • Placed a credit screen right after unity's splash screen...

Source

Steam News / 17 July 2024

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