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Steam News30 January 20233y ago

Hotfix - v.1.01

First and foremost, thank all of you for playing Flightpath! After a handful of people played the game, we started getting some feedback. There's a lot we want to add but it's going to take time.

Full notes

Full Flightpath update

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What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • UI and audio
addedAfter a handful of people played the game, we started getting some feedback. There's a lot we want to add but it's going to take time.
changedFor the time being, we made a few quick adjustments. Nothing major, but here's a quick overview of what's been changed:
fixedFixed an off issue that made some enemies spawn after the MISSION CLEARED message appeared - Added a small in-game options menu during pause (volume, full screen on/off, slowdown on/off) - "Defend installations" become active just when the event starts, to prevent unintended collateral damage of nearby installations. - Fixed a minor behavior bug with some bosses' turrets. - Fixed an unwanted behavior that allowed out of screen enemies to shoot.

First and foremost, thank all of you for playing Flightpath!

After a handful of people played the game, we started getting some feedback. There's a lot we want to add but it's going to take time.

For the time being, we made a few quick adjustments. Nothing major, but here's a quick overview of what's been changed:

  • Fixed an off issue that made some enemies spawn after the MISSION CLEARED message appeared - Added a small in-game options menu during pause (volume, full screen on/off, slowdown on/off) - "Defend installations" become active just when the event starts, to prevent unintended collateral damage of nearby installations. - Fixed a minor behavior bug with some bosses' turrets. - Fixed an unwanted behavior that allowed out of screen enemies to shoot.

Source

Steam News / 30 January 2023

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