Full notes
Full Flightpath update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Fixes
After going to a few expos and conventions, we got some nice feedback we used to do some minor fixes and improvements. Here's the bulletpoints
Adjusted some UI text for clarity.
Adjusted Health / Shields UI for better readability.
Generator load text in shop adjusted for readability on small screens.
Defend VIP missions now come with a distance counter to know how long there is left on the mission.
Changes to the tutorial to explain shields and generators.
Improved gamepad-based control of UI menus.
Fixed a bug that would lock weapons to be constantly shooting in Endless mode.
Fixed a bug on the control remapping UI that would show the wrong buttons if the gamepad was disconnected after remapping.
Other minor fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
