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Steam News29 March 20233y ago

Second bugfix patch 29.03.2023

Team has been busy fixing a lot of bugs found by our testers, players and supporters. Thank you all for your input. You can now add your own voice to the game. Full list of updates as follows: MAIN Alpha 0.4.28.

Full notes

Full Flight Level update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • UI and audio
  • Workshop
addedYou can now add your own voice to the game. Full list of updates as follows:
fixedMAIN Alpha 0.4.28.03 Added(untested): DDMMSSSS / DDDMMSSSS handling. Which means that the last two SS are the decimals. The parsing method checks for string length, so the user can either add or omit the second decimals Added: Small indication to aircraft to indicate if it is transmitting to simulate the fact that controllers distinguish pilots by voice Added: Loading sound files from Voices folder Added: Ragnar’s voice for demonstration of folders and clips Added: Scenario Departures for all and Puzzle 3 Fixed: If callsign was four characters long e.g. CCA9, the number audio was not played Fixed: Pilots did not register being identified properly, when departing Fixed: Some scrolling issues in the main menu Fixed: Ragnar swearing on the frequency Fixed: Coordinate parsing and projection logic - runways are quite parallel now Fixed: In the main menu the tutorials button was not reacting on first click Fixed: Loading screen Fixed: Performance issue from scenario starting monitor Fixed: DCT list scrolling Fixed: In Editor, list for setting playable sectors did not resize properly based on available sector count Changed: lowered transmission duration for inaudible tx, should make transfers from bot faster Changed: Reduced pilot reaction time for operating the aircraft radio for frequency switching
changedUpdates incoming: Steam workshop integration Campaign voiceover

Team has been busy fixing a lot of bugs found by our testers, players and supporters. Thank you all for your input.

You can now add your own voice to the game. Full list of updates as follows:

MAIN Alpha 0.4.28.03 Added(untested): DDMMSSSS / DDDMMSSSS handling. Which means that the last two SS are the decimals. The parsing method checks for string length, so the user can either add or omit the second decimals Added: Small indication to aircraft to indicate if it is transmitting to simulate the fact that controllers distinguish pilots by voice Added: Loading sound files from Voices folder Added: Ragnar’s voice for demonstration of folders and clips Added: Scenario Departures for all and Puzzle 3 Fixed: If callsign was four characters long e.g. CCA9, the number audio was not played Fixed: Pilots did not register being identified properly, when departing Fixed: Some scrolling issues in the main menu Fixed: Ragnar swearing on the frequency Fixed: Coordinate parsing and projection logic - runways are quite parallel now Fixed: In the main menu the tutorials button was not reacting on first click Fixed: Loading screen Fixed: Performance issue from scenario starting monitor Fixed: DCT list scrolling Fixed: In Editor, list for setting playable sectors did not resize properly based on available sector count Changed: lowered transmission duration for inaudible tx, should make transfers from bot faster Changed: Reduced pilot reaction time for operating the aircraft radio for frequency switching

Some of those fixes were already implemented in our DEV build. You can find it on steam and everybody should have access to it. Just pay attention which version of the build you are playing when making bugreports. If you don't, we presume that you are talking about the latest public build.

Updates incoming: Steam workshop integration Campaign voiceover

Source

Steam News / 29 March 2023

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