What changed
1 fix0 additions0 changes0 removals
fixedAdded: Multiplayer Endless mode Added: Endless menu options for MP Fixed: Mp hanging on loading Fixed: One multiplayer bug of flights not coming to frequency (there may be others) Fixed: a reason for multiple readbacks from pilot Fixed: Pilot error on getting response from ATC for frequency change Fixed: Game not loading on first install due to problem with detecting workshop folders Fixed: Endless sector detection for flight plans Fixed: Double instance of MP comms handler causing double transmissions Changed: In MP and SP endless max traffic 60 and setting range being refreshed in player preferences Added: Logic that checks endless datasets for sufficient traffic for specific sectors Changed: Now only airspaces and sectors are shown for endless (MP and SP) where there is sufficient traffic Changed: Initial label state detection for flights spawning in empty sector (coordinated if coming to player airspace at some point) Fixed: Aircraft FMC flight phase detection adjustments Fixed: Rate at which pilots re-requested things was at times too fast, which caused some double transmissions in MP Fixed: LSPACE was offset from fixes Added: Radiocheck functionality Changed: windows sizes Fixed: In tutorial, some traffic was on frequency, but label was in coordinated state Fixed: Scrolling issue in TxHistory Fixed: TxPlayer did not play numbers for callsigns like MIKE1 Fixed: TxHistory Window not updating in Tutorial Fixed: MpEndless settings remain in UI when canceling multiplayer hosting in the main menu
Flight Level changes
fixedAdded: Multiplayer Endless mode Added: Endless menu options for MP Fixed: Mp hanging on loading Fixed: One multiplayer bug of flights not coming to frequency (there may be others) Fixed: a reason for multiple readbacks from pilot Fixed: Pilot error on getting response from ATC for frequency change Fixed: Game not loading on first install due to problem with detecting workshop folders Fixed: Endless sector detection for flight plans Fixed: Double instance of MP comms handler causing double transmissions Changed: In MP and SP endless max traffic 60 and setting range being refreshed in player preferences Added: Logic that checks endless datasets for sufficient traffic for specific sectors Changed: Now only airspaces and sectors are shown for endless (MP and SP) where there is sufficient traffic Changed: Initial label state detection for flights spawning in empty sector (coordinated if coming to player airspace at some point) Fixed: Aircraft FMC flight phase detection adjustments Fixed: Rate at which pilots re-requested things was at times too fast, which caused some double transmissions in MP Fixed: LSPACE was offset from fixes Added: Radiocheck functionality Changed: windows sizes Fixed: In tutorial, some traffic was on frequency, but label was in coordinated state Fixed: Scrolling issue in TxHistory Fixed: TxPlayer did not play numbers for callsigns like MIKE1 Fixed: TxHistory Window not updating in Tutorial Fixed: MpEndless settings remain in UI when canceling multiplayer hosting in the main menu
Added
Multiplayer Endless mode Added: Endless menu options for MP Fixed: Mp hanging on loading Fixed: One multiplayer bug of flights not coming to frequency (there may be others)
Fixed
a reason for multiple readbacks from pilot Fixed: Pilot error on getting response from ATC for frequency change Fixed: Game not loading on first install due to problem with detecting workshop folders Fixed: Endless sector detection for flight plans Fixed: Double instance of MP comms handler causing double transmissions Changed: In MP and SP endless max traffic 60 and setting range being refreshed in player preferences Added: Logic that checks endless datasets for sufficient traffic for specific sectors Changed: Now only airspaces and sectors are shown for endless (MP and SP) where there is sufficient traffic Changed: Initial label state detection for flights spawning in empty sector (coordinated if coming to player airspace at some point)
Fixed
Aircraft FMC flight phase detection adjustments Fixed: Rate at which pilots re-requested things was at times too fast, which caused some double transmissions in MP Fixed: LSPACE was offset from fixes Added: Radiocheck functionality Changed: windows sizes Fixed: In tutorial, some traffic was on frequency, but label was in coordinated state Fixed: Scrolling issue in TxHistory Fixed: TxPlayer did not play numbers for callsigns like MIKE1 Fixed: TxHistory Window not updating in Tutorial Fixed: MpEndless settings remain in UI when canceling multiplayer hosting in the main menu