Update log
Full FLAW update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Fixes
- Balance
Wow, it's been a whole year that the demo hasn't been updated !
Firstly, I wanted to aplologize for this lack of communication. I had to take a break from gamedev to focus on working on myself, but now I am fully commited to working on FLAW.
Here's what's been added/changed :
Features :
Enemies can now take cover and/or dive if they're being shot at.
A lot more but that's for the rest of the game, like drivable vehicles and new enemies.
improvments:
The HUD and every texts are smaller.
Fixes :
Fixed a ladder issue.
Quicksave / Quickload didn't seemed to save some animation, that's fixed.
If you drop a weapon, the slots are rearranged accordingly.
serveral minor bugs.
A lot more but that's for the rest of the game.
Balance :
I've placed some weapons and removed some others.
Thank you for your support, I'll have some big news soon. Dev out !
Source
