Full notes
Full Flat Worlds update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- UI and audio
New Stuff:
Mercury unlocks at Venus Level 4.
Mercury Perks.
Mercury Ship - Scoop.
Mercury Buildings - Ancient Mines and Solar Plants.
Tweaks:
Ships no longer prevent remaining passenger/cargo decay on pick up.
Changes to world level ups - new cities show up more at lower levels.
Earth starting XP is higher to balance out changes in last patch (reduced pop growth/supply).
Fixes:
Expanding cities now clear out rocks/trees properly.
Locked worlds no longer show rocks/trees incorrectly (now just hidden).
Resource counters no longer clip on Earth's water.
Optimizations:
Disables certain UI elements when not in use.
Reduces load of UI elements facing player.
Candy:
Port configurer now bounces supply node icon on select.
Source
Changelog.gg summarizes and formats this update. How we read updates.
