Update history
Latest Flashlight updates
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- Flashlight
Update Notes for September 19, 2023
Updates: No longer take damage from rocket turrets from your team Added tester credits to Credit Screen Fixes: Fixed 'Reviving' message on downed ally from flashing repeatedly or disappearing
Announcement3 changesFixBalance - Flashlight
Update Notes for August 9, 2023
Updates: 1. Flame thrower buff - If flamethrower plume is held on a single target for a period of time, adds a small amount of extra damage which increases over time. resets that extra damage if plume isn't hitting targ…
Announcement1 changeBalance - Flashlight
Update Notes for August 3, 2023
Added selectable crosshairs to the game, with 3 sizes to choose from. A crosshair can be chosen on the Main Menu or in the game from the Escape Menu. Changed the bot raid event on level 6 to arrive at the player(s) more…
Event2 changesGameplay - Flashlight
Patch Notes for July 11, 2023
Bug Fixes: 1. Fix for Tutorial where ammo was not being given to player when needed 2. Buttons 'Alt' and 'Ctrl' no longer shoot as they were not intended to be mapped Gameplay changes: 1. Data Modules now give Merc Cred…
Announcement3 changesGameplayBalance - Flashlight
Update Patch Notes for June 14, 2023
Added slightly more interactable barrels along the main road of Story mode maps
Announcement1 changeMaps - Flashlight
Patch Notes for June 12, 2023
Fix for Flashlight full charge effect carrying over between levels Fix for players dropping items and item goes through walls or objects Fix for end of Story mode dialogs looping and covering up story text
Store1 change - Flashlight
Flashlight Story Mode 2.0
As our first game, we learned quite a few lessons with Flashlight. The initial vision of Flashlight was a simple team PvP game of capture the flag and team deathmatch. However, we quickly realized it's difficult to put…
Store40 changesFixGameplay - Flashlight
The Work Continues
SouthWater Games checking in again. We've been moving forward with our updates to many of the systems in the game. Rather than bullet point them, today we can show you! Below are videos of a quick play through of the fi…
Announcement - Flashlight
We are alive, well, and working on new Flashlight content!
Hello mercenaries! We haven't checked in too much since launch. We were extremely happy to release a game on Steam; it felt like a big life event and something we could cross off our bucket lists. After release, the usu…
Event11 changesFixGameplay - Flashlight
Update Notes for Dec 21, 2021
Added Partial Controller support for Xbox controllers. Xbox controller can now be used to navigate most pre-game menus and some in-game UI menus. XBox controller works for all in-game movement, shooting, radial menus, e…
Announcement4 changesFixUI/audio - Flashlight
Update Notes 11/4
Fixes to zombies not making it through tables - Made bots do less damage in easy mode - Added ambient light to player in flashlight mode
Announcement1 changeBalance - Flashlight
Updates to Easy Mode and ammo drop amounts
Mercenaries, We have tweaked the newly added Easy Mode somewhat to make it a little bit easier still. We want all players to be able to enjoy the Story Mode, especially solo players. Easy Mode now includes the following…
Announcement4 changesGameplayBalance - Flashlight
Update Notes 10/30/2021
Easy mode zombies now tend to be slower on average. - Easy mode zombies now have less health. - Easy mode's first level now only requires finding one data module. - Easy mode now identifies the location of the data modu…
Announcement1 changeFixMaps - Flashlight
Thank you Mercenaries!
We here at SouthWater Games want to thank everyone that became an early adopter of Flashlight. We had a blast playing games with some of you online during the first two initial release days! We are working on implementi…
Announcement1 changeServer - Flashlight
Update notes for 10/27
-Hardening for scene transition issue
Announcement - Flashlight
Update Notes for 10/27
Added Easy Mode - Added some logging for scene transition issue
Announcement1 changeGameplay

