Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator
Steam News 13 March 20251y ago

13 March 2025 - Bug Fix Update Now Live!

Hello all, We have launched a bug fix patch, tackling a variety of issues as well as optimising how chunks of the world load. There are more updates on the way for Flashing Lights - keep an eye out for more details on t…

Update log

Full Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello all,

Extracted changes

5 fixes2 additions3 changes2 removals
  • Gameplay
  • UI and audio
  • Maps
  • Performance
  • Fixes
addedNew
changedAudio mod support for traffic stop sound, car and truck airhorns
addedAdded ability to place one suspect through the Swat Van's and the Beast's rear doors
changedReworked map area chunk loading with optimisations
changedPossible fix for crash on game load after main menu
fixedHorn customisation and modding fixed for fire trucks

We have launched a bug fix patch, tackling a variety of issues as well as optimising how chunks of the world load.

There are more updates on the way for Flashing Lights - keep an eye out for more details on this soon!

New

  • Audio mod support for traffic stop sound, car and truck airhorns

  • AI backup now use same wail and yelp sirens as player (mods supported)

  • Added ability to place one suspect through the Swat Van's and the Beast's rear doors

  • Siren now auto-turns off if emergency lights are turned off

Optimisations

  • Reworked map area chunk loading with optimisations

  • Area loader optimisations for house interiors and grid address display

Fixes

  • Opening Sandbox or Esc menus while getting in/out of vehicles could break player's input (character and vehicle control)

  • Possible fix for crash on game load after main menu

  • AI backup path adjustments

  • Horn customisation and modding fixed for fire trucks

  • Another invisible pedestrians issue patched

  • Shoplifting callout victims now walk away in a more sensible direction after stolen goods returned

  • Fixed MP sync issues with traffic stop NPC drivers not looking at client players and not having their window rolled down

  • Sometimes traffic could move to side as if the player had lights and sirens on, when they didn't

  • AI car windows no longer roll back up when interacting at traffic stop

  • Fixed AI driver looking sideways when driving off after being told they're free to go

  • Text chat messages fix for /r and /t commands

  • Text chat could wrongly replace last message with newly sent causing last message to disappear

  • Fixed parking ticket for blocking fire hydrant at 23-30 (in city where elevated train tracks end with street loop)

  • Car blocking fire hydrant was partly merged in barrier at Cod Town (66-73)

  • Fixed voice chat for Mac players (previously the game failed to request mic permissions)

  • Fix for transparent buildings in Beach Town while interiors still loading

  • When exiting vehicle menu stats window (F1) popped back up if it was toggled off

  • You should no longer hear loud fire or other noises when loading vehicle menu during active missions

Thanks, The Flashing Lights Team

Source

Steam News / 13 March 2025

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